A New Customizable Tactical Card Game
Runeslingers is a fully customizable tactical card game designed for two players. Choose and play as one of four Runeslingers, each with its own unique class and abilities. Battle in an epic encounter to reduce the enemy Runeslinger's power from five to zero, before the same is done to you.
Sling powerful runespells, wield exotic trinkets and protect yourself with magical enchantments called boons to claim victory!
• 4 Runeslinger Cards
• 240 Cards
• 36 Ailments
• 8 Dice
• 16 Tokens
• 2 Play Mats
• Runeslingers is easy to learn and difficult to master. This is a skill based game with deeply rewarding mechanics designed for players who love trading card games but are tired of spending endless amounts of money on overpriced cards.
• Forge your path as a Runeslinger by combining 30 of the included 240 cards into your very own Runedeck. Runeslinger's class-lite system allows for endless combinations of cards; mix cards how you like!
• Combine ailments into devastating combinations, inventing your very own strategies and combos
• Customize your Runeslinger with powerful abilities; each select two of six available abilities for each Runeslinger when beginning a game.
• Runeslingers was designed as a competitive card game. Whether you're at home with your family or at your friendly local game store, you'll find healthy competition!
Introducing The Runeslingers
When you start a Runeslingers encounter, you will first choose your Runeslinger. Next, you choose your Runeslinger's passive and activate ability. Each Runeslinger will have three unique abilities of each type for you to choose from, giving players great control over their preferred playstyle. Your passive ability sits below your Runeslinger character card on the left, while your activate ability sits below your Runeslinger character card on the right.
MEER is a Lightward, a protector of the righteous. MEER focuses on strong defenses and control. He can easily manipulate ailments on his enemies, changing them at will to serve a new purpose.
ROMIN is a Striker, a gifted wielder of melee weapons. He spent his entire life pounding iron at his forge and working the fields of his mountainside farm. ROMIN is both a master of manipulation and close combat attacks.
EVA is a Runeseer, a conjurer of flame. EVA was a dragon hunter, long before The Awakening. She embraced the power of pyromancy when the runestones chose her.
EVA chars her enemies with searing flames, burning away their resources and dealing massive damage quickly. EVA punishes any that attempt to disrupt her incantations in battle.
HERA is a Hexmancer, a conjurer of deadly ailments. Hera is perhaps the most dangerous of the Runeslingers. Once scorned for her unnatural arcane affinities, HERA lays low any who trespass against her. HERA manipulates her enemies with ailments, bending their actions to her will.
The Card Types
Every great card game needs tons of cool cards, and Runeslingers delivers the goods! The base version of Runeslingers has over 120 unique cards with three different card types.
Runespells are powerful incantations you sling during your play phase. Runespells will make up the majority of the cards in your deck and have a huge variety of effects. Runespells sometimes have BLUE or RED keywords. BLUE keywords are bonus effects that a runespell has, while RED keywords are costs or requirements associated with playing that runespell.
Trinkets are magical items imbued with the power runespells. Trinkets grant unique and game-altering effects to their controller while in play.
Some trinkets have an Activate effect. An Activate effect is a one-time bonus granted when you Activate that trinket. After the effect resolves, that trinket is placed into its owner's discard pile.
Boons are enchantments that protect Runeslingers from ailments. When played, boons temporarily prevent the effects of the ailment card that they are played on.
Boons can be played on your ailments, often providing benefits to you. Boons can also be played on enemy ailments, giving their new controller a negative effect that can be deadly if not quickly dealt with!
The Six Ailments
There are six unique ailments in Runeslingers that can be put on a Runeslinger during an encounter. Multiple instances of the same ailment can "stack", increasing in power as they do so. Ailments are applied directly with certain utility runespells, and can be inflicted with damage by using powerful attack runespells. Check out the six ailments below!
Register Below As A Runeslingers Insider
If you would like to be notified when our Kickstarter launches, please consider signing up below. Under no circumstances will we ever share or distribute your email with any third-party, rest assured! Our insiders are our potential customers, and as a result, we'd like to give something to you in return for your interest.
As a special thank you to you for signing up, you'll get the following:
The first 200 people to register as a Runeslingers Insider will be entered into a draw for 1 of 5 complete copies of the Kickstarter version of Runeslingers with all unlocked stretch goals included at funding (exluding shipping costs).
We will send out invitations to our users to try Runeslingers completely free on tabletop simulator!
You will receive a link to our discord community chat to discuss everything Runeslingers and ask us any questions you might have about the project; we're excited to meet you!
Most importantly, you will be notified when our upcoming Kickstarter is launching so you don't miss out on this awesome game at an awesome price
If all that sounds good to you, please sign up below to join or growing community of Runeslingers!